Sinclair Interface 2
Hardware Overview
The ZX Interface 2 was a hardware peripheral by the manufacturers of one of our favourite retro computers (the ZX Spectrum), Sinclair Research Ltd.
Designed as and add-on for their popular home computer (the ZX Spectrum, it was not compatible the ZX81 or ZX80 from Sinclair) it was released in September of 1983.
It had a pretty nifty two joystick ports and a ROM cartridge slot, which offered instantaneous data loading times.
You must remember that instant loading of software was considered space-age back in the early 1980's!
The joystick ports were not compatible with the most popular joystick type on the Spectrum which was the Kempston interface.
This was an immediate slight downside as existing games released prior to the interface 2 did not work with it..
From this point on it must be noted that most Spectrum games released post Interface 2 launch were compatible with it (as well as the likes of Kempston, Protek et al).
The interface 2 therefore allowed you to connect two joysticks to your machine as well as having a ROM cartridge plugged in.
In addition to this the pass-through expansion bus provided allowed a ZX Printer to be attached - but nothing else.
Sinclair Interface 2
ROM Cartridges
Jetpac
Tranz Am By Ultimate Play The Game
Hungry Horace By Sinclair
ROM Cartridges
The ROM cartridges provided an alternative method of data storage (and of course loading) - with cassettes being the most common choice at the time.
Unfortunately the ROM carts were very expensive (for example a game on ROM could cost in the region of £14.95 which was very expensive for the era.)
Consequently availability of cartridge software was very limited: With the cost being roughly twice as much as the same game on cassette, coupled with the fact that each cartridge could only hold 16KB of data, made the technology almost immediately obsolete as the majority of customers opted to purchase the 48K ZX Spectrum - the 16K model was short lived.
Software house Ultimate Play the game were one company who embraced the ROM cartridge but moved to 48K development after they released Jetpac.
Jetpac turned out to be the last of their 16K games.
Only ten games were commercially released on ROM cartridge which were:
- Jetpac - by Ultimate play the game (the classic arcade type game)
- Pssst - by Ultimate play the game (keep the bugs away from your flowers!)
- Cookie - by Ultimate play the game (mix those ingredients right!)
- Tranz Am - by Ultimate play the game (cross desert racing)
- Chess - by Psion / Sinclair (the classic game of strategy)
- Backgammon - by Psion / Sinclair (another classic boardgame)
- Hungry Horace - by Sinclair (the famous maze game)
- Horace and the Spiders - by Sinclair (more action featuring Horace)
- Planetoids - by Sinclair (a version of the classic Asteroids)
- Space Raiders - by Sinclair(a version of the classic Space Invaders)
For those that had them, ROM cartridges were great.
All you did was plug the cart into the slot on the Interface 2 and voila - the game was loaded instantly! I suppose you could call it 'plug and play'!
Not only that but they were more robust than standard cassettes which were of course prone to twisting, sound loss or even being chewed by your tape deck. No such hassles with ROM cartridges.
If the ROM cartridges had been manufactured to hold 48KB of data then the story could have been different. More games would have been available on this format and eventually the price of them may well have fallen making them a viable alternative to cassettes.
Due to the 16K limitation ROM cartridge games for the ZX Spectrum are now very rare and have become collectors items. Grab one if you can but be prepared to bid hard.
Pssst By Ultimate Play The Game
Joystick Ports
The interface 2 came with two joystick ports that (unlike the Kempston interface) were mapped to actual key presses.
Player 1 was mapped to number keys 1 to 5 and player 2 was mapped to number keys 6 to 0.
This initially seemed at odds with Sinclair's own keyboard layout, given that the keyboard itself had the cursor keys mapped from 5 to 8 with the 0 key typically being used by games as a 'fire button'.
Joystick interfaces that mapped to the cursor keys were available to buy, but like the most popular Kempston interface they were limited to only supporting a single joystick.
This 'twin joystick' feature of the ZX Interface 2 ensured it became a popular add-on for gamers. Having the option for two players to both play a game with a joystick each was excellent.
Way of the Exploding Fist
Two Player Heaven - The way of the Exploding Fist
One game that was excellent for two players was 1985's 'The Way of the Exploding Fist' - a brilliant beat em up game from Melbourne House.
This game really was the first proper game in the beat em up genre for the ZX Spectrum giving the players a lot of moves to play with, nicely animated characters and decent AI when playing against the computer.
With each player having 18 karate moves in total that they could perform, a lot of players preferred to use a joystick to do so rather than the keyboard.
Using the eight directions of the joystick for movement, blocking and punching )and using the fire-button to execute kicking and sweeping moves) made controlling your fighter relatively easy.
Having both players with the option to play with joysticks was one of the occasions that the Sinclair Interface 2 really came into it's own.
A great game for one or two players that is still reasonably playable years later.
Way Of The Exploding Fist
The Match Day Games By Jon Ritman
Two Player Heaven - Match Day
Match Day was released in 1984 by those Spectrum stalwarts Ocean Software.
It was probably the first proper 'football' (or soccer) game to be released on a home computer. Previous football games (or soccer games) had usually been variants on the 'bat and ball' pong type theme and nothing like the real game of football.
Match Day actually had proper 'players' and implemented the rules of the sport correctly.
Playing against a friend was where the game really came into it's own - and once again the Sinclair Interface 2 came out on top here.
Rather than having to make do with the keyboard (which could become pretty cramped with two players hunched over it), both players could use the joystick to make those all important tackles and execute those long range shots. Quality stuff.
Match day was so popular that Jon Ritman developed a sequel a couple of years later; the even better and slicker Match Day II.
Once again the most fun was to had playing against a friend, and once again both players using the joystick made for the best matches.
Thanks Interface 2!
Match Day
Match Day 2
Bubble Bobby From Firebird
Two Player Heaven - Bubble Bobble
Ahh good old Bubble Bobble - the famous arcade game from Taito.
This was converted to the ZX Spectrum in 1987 and was one of the best two player games available on any 8-bit format at the time.
Despite it lacking the visual appeal of the arcade orginal the game was still very playable and a great example of two player co-op gaming.
If you still owned an original ZX Spectrum by 1987 (and you had not upgraded to a plus 2) then Interface 2 was again a god-send to those two player afficionados...
Bubble Bobble From Firebird
Two Player Heaven - Barbarian
Barbarian was another in the Beat Em Up genre from Palace Software.
This was a brilliant game for one or two players and featured some great animated characters that moved around the screen smoothly and could execute a large variety of moves.
The game was made famous for the 'beheading' move (which required pin point timing to execute) as well as glamour model Maria Whittaker on the cassette sleeve. The Barbarian character was represented on the cassette sleeve by none other than Michael Van Wijk who went on to play 'bad guy' Wolf in the TV show Gladiators.
So this game has got the lot; a glamour model, a TV personality and some fantastic hack em up action! A classic game from the 8-bit era.
Barbarian
Play these gems again
If you want to play these gems again grab yourself a good spectrum emulator and then have a bit of a download spectrum session to see just how to get hold of, and use those classic games again.
Also, for a bit of further nostalgia listen to some classic AY Music to get you into the full 'Speccy 128' mood.
Please see our ZX Spectrum Games blog for in-depth coverage of lots of classic games, a quiz, game videos and also interviews with a number of Speccy programming legends...
Useful Retro Links
- Acorn Atom
The Atom was the ancestor to the BBC series of computers manufactured by Acorn - Acorn Electron
The Electron was an 8-bit Micro manufactured by Acorn - Aliens: Infestation
A Xenomorph may be involved - Amiga 1200
The Amiga 1200 was Commodore International's third-generation Amiga computer which was aimed at the home market - Amiga CD 32
The Amiga CD32 was released seventeen years ago in September of 1993 - Amiga Games
The best games in 16-bits - Amstrad CPC 464
During the 1980's entrepeneur Alan Sugar made a foray into the home computer market - Asteroids
Do you need some cream for your Asteroids? - Astro Blaster
Astro Blaster was a table top arcade game released by Hales - Astro Wars
Astro Wars was an electronic arcade game of the 'table top' variety - Atari Falcon
The Falcon was Atari's final home computer product before they concentrated on consoles such as the Jaguar - Atari ST
The Atari ST was a 16-bit home computer - Awesome Graphics
Some truly stunning graphics were created within ZX Spectrum games. From fully immersive 3D worlds, to smooth parallax scrolling to huge animated sprites... - AY Music
During the 1980's a lot of the 8-Bit micros available used the AY3-8912 sound chip - BBC Micro
The BBC, known as the BBC micro - Best PC Games
Best PC Games for you - Chronos Cheat Codes
Chronos also featured hidden bonuses and easter eggs - Commodore 16
The C16 was an 8-bit micro manufacured by CBM - Commodore 64
The Commodore 64 was the flagship of Commodores 8-bit fleet - Commodore 128
The last of Commodore's 8-bit machines - Crash Magazine
Crash magazine was one of the most popular monthly magazines available - Dark Star Cheat Codes
Dark Star was released for the ZX Spectrum by Design Design software in 1984 and featured plenty of hidden extras and humour... - Frogger
Frogger is an arcade game which was released waaaay back in 1981 - Funny Games
Funny games from past and present - Game Intro
Great intro's to lots of retro games - Games Online
Games Online - one of the phenomenons of the modern internet - Miniclip Games
Just what are Miniclip games? Well, if you are into games online then miniclip games might well be just for you - Missile Command Games
Missile Command must be one of the most well know arcade games of all time - Oric 1
The Oric 1 was a British computer - Oric Atmos
The Oric Atmos was a British computer - Ocean Software
A page dedicated to the developers of Match Day and countless other classics - Pacman Game
For those retro gaming fans among us, who can forget the year of 1980 when Pac-man first appeared in the amusement arcades? - Realtime Software
Realtime Software were a games developing company that were active in the 1980's and early 1990's. They were pioneers and masters of 3D vector graphics - here you will find out why - Retro Arcade Games
Fine coin-ops, fine home conversions - Retro Computers
A nice collection of 8-bit and 16-bit machines from the ZX80, ZX81, Spectrum, Oric 1, Commodore 64 and many more - Scramble Games ZX Spectrum
Arcade classic Scramble made it's way to the Spectrum in many forms - Sinclair ZX Spectrum
A page dedicated to Sir Clive's baby! - Space Invaders
Space Invaders, an all time classic - Star Wars Computer Games
Use the force please - Vectrex
What a console it was - VIC 20
The Commodore VIC-20 was an 8-bit home computer - ZX80
The Sinclair ZX80 - ZX81
The Sinclair ZX81 - ZX Spectrum
A page dedicated to the ZX Spectrum featuring the timeline of the machine over it's many different models - ZX Spectrum Games
Features reviews of Spectrum games (including Jetpac and Way of the Exploding Fist). For Spectrum fans, by Spectrum fans. ZX Spectrum games - you know you want to. - ZX Spectrum memories
Relive those halcyon days with a personal perspective - ZX Spectrum Music
Fantastic music on a single channel beeper? You bet! - ZX Spectrum Programmers
The 48K Spectrum was pushed way beyond it's limitations. There were many fine developers who worked on the Sinclair ZX Spectrum during the 1980's and into the early 1990's - Zzap 64
The best mag for your C64
Interface 2 Items On Ebay
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SINCLAIR ZX SPECTRUM INTERFACE 1 + 2 MICRODRIVE UNITS AND CABLES + CARTRIDGES
Current Bid: $194.16
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Anyone use Interface 2?
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